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The loading bar works weirdly, as most of the time it fills up several times before the loading screen finishes, sometimes it fills up only a couple of times though. The first loading that happens when you open the game is pretty long, not the longest I’ve ever seen, but still unpleasant. Minor issues | Apart from the issues I’ve already mentioned, there are some others, some of which will sound like nitpicking, but I thought they were worth mentioning.Also, before reinstalling it, there was an instance where I teleported to a roof when moving my camera, along a “camera spasm” while standing under a doorway, I don’t think this would’ve been avoided if I reinstalled the game earlier. But even after reinstalling the game I still experienced some stuttering and FPS drops, making this less than the ideal experience. These avoidable ones were freezes that happened in quite a few places in the game, some of them leading into crashes, thankfully, it seems like it was only a matter of having corrupt files. Problematic |I’ve had quite a few technical problems while playing Risen, some of them were avoidable, had I known reinstalling the game would fix them before spending quite a few hours playing it.There’s also the fact that you don’t have a minimap, and the only way for you to locate yourself and your objective is if you have a map of the area, this can be found out not too long into the game so it’s not a huge problem. For instance, I had to search around the internet to find out how I could level up my skills, as the only way to do that is with specific NPCs. You’ll get there eventually | Risen fails to explain a few important things about it, some of them can be found out about without much work, but others might not come as naturally to you.
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And also, the first cutscene you get, which at the time was supposed to be the most impressive looking one as in other old games, definitely hasn’t aged well, it looks a bit weird and low-quality. Some of the controls feel unusual like jumping by pressing the right analog stick or accessing your inventory, map, skills, and journal all with the d-pad.
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There’s also the fact that the rest of the soundtrack sounds like a less impacting version of The Elder Scrolls V: Skyrim‘s soundtrack, this time it’s not about having the same rhythm, but there’s something about it that just feels like it belongs to it, you know? Maybe it’s because they share the fantasy theme and were released not incredibly far from each other.
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For starters, the main menu theme sounds like Fallout 4‘s main menu theme, except it doesn’t use the same instruments or exact tone, but it does follow the same rhythm. Soundtrack | Have you ever had an instance where you discovered something that feels like an inspiration from something released years after it? This is exactly how I felt about Risen‘s soundtrack.
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